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- ===============================================================================
- Title : CHASE.ZIP (chase.wad + chase.txt)
- Author : Eric C. Reuter
- Email Address : reuter@merck.com
- Misc. Author Info : I'm SYSADMIN and SYSPGMR for supercomputing
- with no time on my hands, but make time for
- the most important thing: DOOM!
-
- Description : Originally designed as a fairly simple WAD
- with deathmatch in mind, gradually grew to
- a fairly large level suitable for good one
- player action. Basically, prepare to chase
- and be chased in deathmatch mode, and run
- like hell in UV single player mode. Have
- included my favorite items from id's original
- levels, namely teleporters, certain textures
- and a few secrets with some attention to
- lights and lighting. Hope you find it
- enjoyable.
-
- Additional Credits to : Geoff Allan for Doom Editor - The Real Thing
- (de_260b2 and b4)
- Walt Woerner - Concept for original layout
- (also my steady deathmatch opponent)
- id Software (of course)
- Playtesters - Jim Purdon, Jennie Reuter
- Billy Reuter, Walt Woerner (arrggghhh!)
- Theresa Reuter - for not filing the divorce
- papers.
- ==============================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes, but not perfectly done - UV is pretty intense.
- New Sounds : No
- New Graphics : No
- New Demos : No
-
- * Construction *
-
- Base : New level from scratch.
- Build Time : Approx 25 Hours over 3 weeks.
- Editor(s) Used : Doom Editor - The Real Thing (for windows)
- by Geoff Allan V 2.60b2 and 2.60b4.
- (Ease of use cant be beat)
- Known Bugs : Some lower inside walls exhibit strange
- behavior: Weapons such as rocket launcher
- fire and appear to dissapear without a
- sound into the wall !. Other weapons show
- puffs of smoke (wall hits) on some walls
- but not on others, appears to be related to
- "sector within sector" creation.
- Have NOT encountered any HOM effects.
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional levels.
-
- You MAY distribute this WAD provided you include this file with no
- modifications. You may distribute this file in any electronic format
- (BBS, Diskette CD, etc.) as long as you include this file intact.
-
- * Where to get this WAD *
-
- FTP sites : infant2.sphs.indiana.edu
- ftp.uwp.edu
- wuarchive.wustl.edu
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